Datascope Games Jobs Update for February

This is our Datascope jobs update for February 2020! As part of our service, we want to ensure that you are kept well informed about new career opportunities.  It is not tailored to anyone’s specific skills and will enable you to appreciate the wide picture. This update is online here:

Have a look at our selection of games jobs…


  1. Jobs in Games
  2. One additional opportunity
  3. The Return of Jono’s Corner
  4. Training Manager Writes


Art & Animation

Associate Lead Environment Artist, AAA, Midlands, £50,000 + Relocation + Benefits + Visa
Our client, a well-established and consistently successful games studio, are currently looking for an Associate Lead Environment Artist to work on their award-winning game series.

Technical Animator, AAA, Western Europe, €40,000 + Relocation + Benefits + Visa
This AAA games studio in Western Europe are currently in need of an experienced and talented Technical Animator to work on a brand-new exciting project.

Senior VFX Artist, Mobile, Western Europe, €50,000 + Relocation + Benefits + Visa
This fun-loving and creative mobile games studio is currently looking for a talented VFX artist, who can create stunning visuals, as well as communicate well and lead a team of juniors.

Game Design

Lead Level Designer – South UK – DOE, up to £72k 
A great lead level design role working with an award-winning studio in the south UK. This project is a very exciting new shooter game and we are looking for a level designer who will lead a small team and work on quest, encounter and event content.

Senior Combat Designer – USA – up to $80k 
Our client is a AAA studio with a passion for shooter games based in the US, with studios worldwide. We are seeking a talented and passionate Senior Combat Designer to join their team to work on a brand new shooter game and help towards the successful launch.

Senior/UI Designer – South East, UK – up to £45k 
Our client is a AAA studio based in the South East, UK responsible for some of the world’s most played games! We are currently looking for a Regular and Senior UI Designer to join their team of talented UI designers on a multi-platform project.

Production and Product Management 

Development Manager / Director – Liverpool & Manchester, UK – up to £80k
A couple of studios in North of England are looking for Development Managers/Directors for their growing studios. If you have a proven record of managing development managers/producers then I would love to hear back from you.

Sales, Analytics & Marketing

Lead Community Manager, Cambridge, £ Competitive Salary + bonus 
If you are an exceptional community manager with experience leading a team we want to hear from you! We’re searching for one of Britain’s biggest and best studios. They are for someone to lead the community on one of their best-known titles as well as work on larger picture strategy studio-wide.

Product/Senior Product Marketing Managers, Various Locations, £ Various 
We have several openings for product marketing managers throughout Europe and the UK. If you have at least 3 years’ experience in a brand/marketing/product role for a games studio and you want to make that next career step get in touch!

User Acquisition Manager – London / Barcelona – £45K 
I am currently working with 2 exciting mobile gaming studios who are rapidly growing and now want new members to join the UA team as they look to grow and become the biggest mobile studios in the world.

Head of Data Science – London – £80K
A studio in London who have been created by some amazing industry veterans who have had a fantastic few years in the market now want there first senior Data Scientist to come in and create the Data Science infrastructure.

QA Engineer – Amsterdam – €40K
A gaming company in Amsterdam where their franchise game has been played by millions and is now rapidly growing are now looking to grow the team for its game and future projects

Lead Marketing Manager – Salary is up to €70,000. 
Our client is looking Lead Marketing Manager to join the fast-growing mobile game studio based in Eindhoven/Netherlands as a Lead Marketing Manager you will lead on all mobile marketing from digital to the community

Data Analyst, Salary up to £50k
Our client is looking for Data Analyst ideally with Business Intelligence experience for Game Agency based in Central London team, you will conduct full lifecycle analysis to include requirements, activities and design – developing enhanced reporting capabilities; monitor performance and quality control plans to identify improvements; contribute to critical key business insights that will shape our future Game technology.


Senior Unity Game Developer – London – £60,000 + Benefits 
With a number of hit titles and exciting future titles in the work, this unique studio has set themselves up for an exciting 2020 and prosperous future. Eager for a Senior Programmer to elevate their games further.

Senior AI Programmer – New York – $110,000 + Benefits 
With a worldwide outreach and several studios dotted across multiple continents working towards famous IPs and exciting new projects. Looking for a passionate Senior AI Programmer to elevate the next generation of gaming.

Senior Render Programmer – Scandinavia – €60,000
Successful game studio based in Scandinavia are looking for a Senior Render Programmer to join their studio and create graphical features for a brand-new AAA title. Looking for someone with strong C++ experience.

Tools Programmer – Midlands – £60,000
Game Studio based in the Midlands, UK are looking for a Tools Programmer to join their studio and work on the main game editor for a highly anticipated new project. Looking for someone with C++ or C# experience.

Animation Programmer, Midlands, salary neg.
AAA Studio requires an Animation Programmer with a strong understanding of body kinetics and the animation pipeline in Unreal. Salaries negotiable based on experience.

Core Tech Director, Greater London, £120,000 – £150,000 
Technical Director with a background in Core Tech, Tools and Engine Programming and C++ required. Package on offer to £150,000

AN ADDITIONAL OPPORTUNITY – want to join our team?

Art Recruitment Consultant in Games, West End of London
Basic up to £30,000 DOE first year OTE £40,000

We are looking for a person with an appreciation of art to look after the recruitment of artists into the animation and games industry.
You should have:
•    Evidence of achievement
•    Evidence of ambition and desire to earn a high salary
In return, we provide extensive training, support for you to progress in your career and ultimately, the opportunity to build up and run your own specialist area of the business.

If you are interested, please contact with a current copy of your CV and a covering letter.

Jono’s Corner 

Keep scrolling into the deep dark reaches of the Datascope newsletter and you will find the true gold, the content we all want; Jono’s corner. You might have been wondering where I went but don’t worry, I was just at a silent meditation retreat recapturing my inspiration. Being silent for 3 months awoke me to the importance of sound, music and positive vibrations, man. I had to rush back to my team and ask them to give me their most memorable/favourite use of sound or music in a game. Here is what they gave me:

David – SSX Tricky – RUN DMC-“It’s Tricky”
Picture this, you’re 12 years old. Saturday. Can of coke in hand and a half packet of Haribo, as it’s before dinner. You lock in the most iconic snowboarder of a generation, Eddie, and select Tokyo Megaplex. You know it will only be a few moments before you hear the sweet soft voice of RUN DMC confirming what you already knew; that you’re the best virtual snowboarder that your PS2 memory card has ever seen. Bliss.

Jonathan – GTA San Andreas – Into Music
I’m still in my school uniform, I run straight to my PS2 and power on. San Andreas starts, I hear the shake of the aerosol can, the spraying of the paint and then the sickest beat to ever be used on a game intro plays. Time to play.

Kane – Halo – Menu Music
The ‘ohh ohh ohh’ menu music always got me pumped to play:
Lucas – Read Dead Redemption 1: Jose Gonzalez -“Far Away”
When this played it made the transition into Mexico a breath-taking experience. Intense feels.

Madeleine – The Legend of Zelda: Wind Waker
After the forest dungeon, there is a scene where the little koroks put on their annual song ritual. It always sticks into my mind and the song is really upbeat and cheerful. It’s such a good feeling after beating a dungeon to see this little scene!

Mahyar – Wolfenstein II: The New Colossus – End Music
I remember the intense feeling of relief after beating Wolfenstein II I felt when the music came in at the end. I thought about the battles I’d been through, the journey.

Natalie – IRL
I prefer my own soundtrack. Especially listening to audiobooks.

Stefan – City Connection
My most memorable is the soundtrack from City Connection; a platform Arcade game by Jaleco in 1985. I spent an entire summer and tons of 20c pieces in an attempt to clock this game. The tune still entertains me to this day!

Yasmin – Nowt
I don’t even listen to the sound fx in games so I’ve got no idea!

Training Manager’s blog

One step more than just sending a CV… 

In my 3 years working at Datascope I have spoken to and met with numerous clients and the one thing they can all agree on; when applying for a job make sure your portfolio is up-to-date.

Whether you are an Artist, Designer or a Programmer, always have some examples of your work ready to go that is up-to-date and a good display of your current ability.

If you are just starting out then consider putting together something where you can showcase your abilities and skills. Take some time to add some polish and, where necessary; a brief explanation of why you chose the approach you did.

If you need some advice don’t be afraid to reach out to us; we are here to help after all.