Our client is looking for an Animation Tech Programmer to join the backbone team of their independent videogame development publishing company. Be apart of some of the most talked about multiplatform video games, working on two separate projects by assisting development of their state-of-the-art priority game engine.
•Developing the new system by developing runtime code & preparing/ transitioning gameplay features from the current system.
•Training and assisting animators/ content creators to fully utilise the new system, to achieve their creative vision in an efficient way.
•Work closely with R&D engineers to integrate cutting edge features, having them work side by side with more tradition al approaches.
•Demonstratable experience with animation programming from either AAA or indie games using animation techniques.
•Master’s degree in computer science or software engineering.
•Excellent C++ skills.
•Good mathematic foundations, especially linear algebra.
If this is the role for you, then please send your CV to firstname.lastname@example.org