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Animation Tools Programmer for Video Game Developer based in Europe

Our client is known for the top game titles on multiple platforms internationally. They are currently working on an animation system for a bespoke game engine that will bring an ultimate gaming experience. As Animation Tools Programmer you will be part of the development team and will work closely with animation programmers. This will be a winning opportunity for a professional with a previous experience with Neural Networks and Machine Learning techniques.

Role details

  • Implementing the runtime part of the system to develop the WYSIWIG editing/debugging tools
  • Working with R&D engineers to support cutting edge features


  • Bonus scheme and other secret benefit perks
  • The opportunity to work on an amazing multiplatform project with the latest technology and international coverage
  • Location preference could be considered as well as full relocation and Visa support (The studio has multiple locations in Europe)


  • Previous experience with a Neural Networks and Machine Learning techniques
  • Extensive tools programming experience, preferably on AAA titles
  • Strong C# knowledge and solid knowledge of core C++, as well as provable experience developing UIs
  • Understanding of content pipelines for game production as well as animation and modern animation techniques (for example parametric blending, time warping, events-based matching, time-based scaling, motion matching etc.)
  • Strong English is a must

Animation Tools Programmer for Video Game Developer based in Europe