An opportunity has arisen for a number of talented artists to join this cool studio in France. You will be responsible for working on a number of projects using hard surface modeling techniques to assist with environment, prop and vehicle creations.
The Hard Surface/Vehicle Artist should have:
– At least two years’ experience working in 3D modeling for the games industry
– Solid working knowledge of 3DS Max, ZBrush and Photoshop
– A portfolio showing off your ability to texture for next gen consoles
This studio is well located in a fantastic city and the role offers additional benefits such as health insurance, profit sharing, an annual bonus and lunch vouchers. Get in touch!
Salary: €35-45k + Benefits/Relocation