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Lead Level Designer – AAA – Console

Overview

A renowned development studio in the video game industry, known for its creative worlds and first-person action games. This is an opportunity to collaborate and evolve with a passionate and talented team, on cutting-edge technologies and innovative games, and in a stimulating and welcoming work environment.

Responsibilities

• Develop the level design vision in collaboration with the creative direction and

• Work closely with the Level Art team all along the levels creation and iteration

• Oversee the implementation of the vision in our games, with the player experience at the center

• Define and maintain game levels to create a satisfying and polished level design flow

• Collaborate with Lead Tech Level Designer to define the pipeline and tools so that level design team can work efficiently

• Collaborate with the Campaign Designer to make sure missions and levels are in harmony with the campaign

• Work closely with the GD team to ensure the gameplay experience is reached

• Write documentation related to level design and gameplay experience to ensure guidelines and intentions are understood and followed

Qualifications

• 3 years experience in a similar position on a AAA game

• Strong ability to adapt in a fast-paced environment

• Understanding of the values of the game design philosophy behind action adventure stealth games

• Adherence to the systemic design philosophy.

• Excellent written and verbal communication skills