Working with the lead level designer, you will be working on a structured, iterative design process that enhances the game experience. This is a hands-on role, you will be building exciting environments, scripting levels and balancing them for fun. This studio is now working on a game which will be a massive seller across the globe. This studio is a healthy mix of industry veterans and newcomers helping each other.
The Level Designer should have:
– At least 2 years’ experience in level design
– Experience with prototyping in 3D tools
– Visual scripting interfaces as well as text-based scripting experience