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We are currently working with an exciting AAA Studio who are looking for an experienced Materials Artist with a solid understanding of modern texturing/surfacing systems. Also, someone passionate about creating high-quality, responsive surfaces in Substance Designer, comfortable following a concept in detail, and able to apply their keen visual skills to a wide range of artistic styles. This role will allow you to work remotely anywhere in the UK or hybrid. Relocation packages and VISAs are provided if needed.


• Use procedural techniques to create complex, editable materials.

• Maintain and update our Substance libraries.

• Work with the Art team to maintain consistent high-quality materials throughout the gaming world.

• Build custom tools in Substance Designer to help improve functionality, speed, and quality.

• Create custom generators and brushes in Designer for use in Painter.