I am working with a world established studio who have recently taken over a studio based in Guildford.
You will be working on this unannouced AAA game and being involved with the gameplay systems and mechanics using Unreal and C++.
What you would be involved in?
Develop gameplay features for a free-to-play UE4 based PC game, in close collaboration with other disciplines (art, design, etc.)
Prove out gameplay by working with designers during the prototype stage to hone the gameplay.
Work closely with your lead to mentor and train juniors.
Designing and implementing gameplay systems.
The studio is based in Guildford and can offer hybrid but if you’re based in the following countries, you could potentially work remotely. Serbia, Germany and Cyprus are some of the countries my client can allow you to work remotely from.
If you’re interested in this position then feel free to reach out to me on Krishan@datascope.co.uk