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Product Director – Mobile

Key Responsibilities:

• Develop and execute the product roadmap for our mobile video games, aligned with the company’s overall business objectives.

• Collaborate with cross-functional teams, including game designers, developers, artists, and marketers to ensure that our products are of the highest quality and meet player expectations.

• Define and prioritize product features, user experience, and gameplay mechanics, based on market trends, player feedback, and data analysis.

• Work closely with the development team to ensure that projects are delivered on time, within budget, and to the required quality standards.

• Conduct market research and competitive analysis to identify opportunities for growth and differentiation.

• Analyze player behavior and feedback to inform product decisions and optimize the gaming experience.

• Manage and mentor a team of Producers, providing guidance and support to help them achieve their goals.

• Communicate effectively with stakeholders across the organization, including senior management, development teams, and external partners.

• Stay up-to-date with industry trends, emerging technologies, and changes in the mobile gaming landscape.

Qualifications & Key Skills:

• At least 7 years of experience in a product management role, preferably in the mobile gaming industry.

• Strong understanding of the mobile gaming market, including trends, genres, and monetization models.

• Proven track record of successfully launching and growing mobile games.

• Excellent communication, collaboration, and interpersonal skills.

• Strong analytical and problem-solving abilities, with a data-driven approach to decision making.

• Ability to work independently and manage multiple projects simultaneously.

• Experience with Agile methodologies and project management tools.

• Passion for playing and understanding mobile games.

• Strong Project Management and planning skills.

• Strong knowledge of Scrum and agile development and a practitioner of the same.

• Shipped at least 2 projects on mobile with post-launch life cycles, free to Play.