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Senior Rendering Programmer for Video Games Developer based in Europe

Our client is a veteran of video games development with a strong background and clear focus on the best gaming experience. They are currently working on the development of their rendering pipeline. As Senior Rendering Programmer, you will be focused on rendering features, semi-procedural content, asset management tools, streaming systems and much more. This will be a winning opportunity for a professional who has an individual and unique style in the making of highly engaging games.

Role details

  • Work closely with the art team and game designers to implement shaders based on their visual requirements
  • Support other team members or programmers from other disciplines where appropriate
  • Investigate and address warning messages when running code as well as find and address all types of performance issues
  • Complete code reviews in different areas suggesting improvements (spotting bugs, and providing constructive feedback)
  • Stakeholder communication with analysis and understanding requirements, plan collaboration, prioritize backlogs


  • Relocation assistance
  • Bonus schemes and flexible working hours
  • Room to grow and develop
  • Casual work environment with meals at work


  • Full proficiency in C++  
  • Experienced working with Unreal Engine 4
  • Deep understanding of modern rendering pipelines
  • Good problem-solving, debugging, and optimization
  • Previous experience programming shaders using node-based systems and shader languages like HLSL
  • Strong English is a must

Senior Rendering Programmer for Video Games Developer based in Europe