Our client is a VR and immersive learning studio who are working on some incredible innovative projects and looking for a Senior Techincal Artist with AAA releases under their belt to join the team on a fully remote basis.
The Senior Technical Artist is responsible for developing, optimizing, and getting the most out of our learning simulations built with Unreal Engine for PC and mobile VR (Quest 2).
Ensure our build deliveries are bug-free and run smoothly on every target platform
Develop modular and extensible systems with Blueprints
Improve engine workflows and pipelines, resolve or bridge existing bottlenecks
-4+ years experience in AAA game development or similar environments
-Has no difficulties understanding and extending existing blueprint-based systems and solutions
-Experience in designing and supporting asset pipelines
-Understands the limitations of mobile platforms (Quest 2) and is able to find creative solutions to work around it
-Communicates effectively in English, both verbally and in writing
-Unreal Engine 4: Blueprints, UMG, Sequencer, Materials, Asset & Animation Editors
-CPU & GPU profiling tools
Bonus: Photoshop, any 3D DCC tool
-Experience working with VR and/or mobile technology
-Experience with C++ and multiplayer development
-Experience with performance optimization
-Experience building UI layouts and connecting to predefined functionality
Sound interesting? Get in touch with your CV and we can go over further details!