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Senior Technical Artist, REMOTE, Console/PC, AAA

The Company

We’re excited to be working with a talented and well known AAA studio in the USA who are working on an exciting new game for consoles and PC. We are looking for a Senior Technical Artist, who is comfortable with optimization and has experience on AAA game production. This is a full-time, and the salary DOE + benefits, with the possibility of being remote!

The Job

As Senior Technical Artist, you will work closely with the engine, tools and pipeline teams to create tools, scripts and plugins that will help to create efficient art processes, workflows and pipelines. You will also aid in troubleshooting any issues the art team has with tools and workflows as well. Part of this will involve prototyping new techniques as well as finding best practices and establishing workflows. You will also help to create complex materials as well as optimize art and animation for memory and performance within the game.

The Person

Ideally, you will need to have prior experience in a similar role. You will need:

  • Experience with Maya and 3DS Max
  • Experience with Unreal Engine and it’s tools
  • Experience with optimization

If this sounds like it could be the role for you, please send your CV (in WORD format) and portfolio to ayesha@datascope.co.uk

*Datascope is acting as an Agency in this regard. Due to the high volumes of CVs we receive we are unable to respond to everyone. If you do not hear from us within 5 working days your application should be deemed as unsuccessful.