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Technical Artist needed for exciting new IP – FULLY REMOTE

The Studio

We have the fantastic opportunity to work with a wonderful studio based in Spain. Founded in 2018, they’re comprised of established industry veterans who are currently developing their first IP! It’s a period of growth for them and they’re excited to have the opportunity to expand their team.

The Role

As Technical Artist you will work closely with the artists and the creative director, as well as the programmers. Your responsibilities will include setting up and maintaining the workflow of art production and material libraries in UE4, deciding which art packages and tools the studio should use, and investigating and applying new techniques.

About You

 – 3+ years experience as a Technical Artist

 – Extensive knowledge of Unreal Engine 4

 – Knowledge of level creation and editing packages

 – Good experience in rendering, graphics debuggers and procedural pipelines

This role is open to anyone wanting to work fully remotely from around the globe – they also offer relocation packages for those wishing to transition to in-person working.

If this sounds like you and you’d like to find out more details, please be in touch with your CV!